Bob, Brother of Harry, Master of the Ku-Ki Coo'tta Style

Description:

Bob is a massive man standing at 6’9" and weighing over 300 pounds of pure muscle. A happy and joyous stare peers out from deep drown eyes and a smile is never far behind that. Scars cross his deeply-tanned face and body from years of hard training under the tutelage of his sword master. While armored, he looks more like an emerald and silver construct than a human. A little study tells anyone watching that he is more at home in his armor than outside of it.

Levels Fighter 16
Human Fighter Favored Class Option (APG 23) +1 vs. two combat maneuvers / lvl
Traits Description
Fencer +1 AoO attacks made with bladed weapons
Reactionary +2 to initiative checks
Stats Ability Score Ability Mod Magical Enhancement Total
Str 20 +5 +2 7
Dex 20 +5 +2 7
Con 20 +5 +2 7
Int 8 -1 0 -1
Wis 10 0 0 0
Cha 12 +1 0 +1
HP 239
AC 35 (10AC, 7 Dex, 4 Deflect., 4 Nat. Armor) 36 dodge
Init. 9 (7 dex + 2 misc)
BAB 17/12/6/2
Weapon Attack Damage Special Critical
Adamantine Kopesh of Shocking Wounds + 1 26 (21 Power) 1d8 dmg + 1d6 Shock + 10 (20 power) 1 Bleed (Stacks), Ignore Hardness 20, 2d6 Bleed on Crit, +1 Attack on AoO 15-20 × 2
Adamantine Kopesh of Burning Scars + 1 26 (21 Power) 1d8 dmg + 1d6 Fire + 10 (20 power) 1 Bleed (Stacks), Ignore Hardness 20, +1 Attack on AoO 15-20 × 2
CMB 24 + 4 Sunder / +4 trip
CMD 41 + 17 vs. grapple, +19 vs. Sunder, +2 vs. Trip
Saves Total Base Save Ability Mod Magic Enhancement Misc.
Fort 27 10 7 5 0
Ref 17 5 7 5 0
Will 10 5 0 5 + 3 vs. Fear
Skills Total Ability Mod Rank Misc
Acrobatics 16 7 9
Stealth 16 7 9
Class Abilities Description
Bravery +3 +3 Will vs. Fear effects
Armor Training +3 -3 Check penalty, +3 Dex cap.
Weapon Training (Heavy Blades) +2 +2 Attack & Damage with selected category
Equal Opportunity Attack with both weapons during AoO
Improved Balance -1 penalty on attack with two light weapons. One-handed weapons can be used as if light, but normal light weapon penalties apply.
Deft Double Strike A successful attack with both off and on hand weapons grants a free disram, sunder, or trip attempt (if weapon allows)
Feats Description
Dodge +1 AC to selected target, lost if flat-footed
Combat Expertise -1 Atk to +1 Dodge AC/ 4 lvl
Mobility +4 AC when provoking Attack of Opportunity
Combat Reflexes Dexterity Mod. + 1 AoO/ rnd
Power Attack – 1 BAB for +2 Damage / 4 levels (-5 Atk / +10 Damage)
Disruptive Spellcasters in threatened area suffer +4 DC to casting Defensively
Improved Sunder +2 Sunder attempts, Sundering does not provoke AoO’s
Combat Patrol (APG. 156) As a full rnd action, threatened area increases by 5ft/ 5 lvls, can move to attack enemies who provoke AoO’s.
Exotic Weapon Proficiency: Kopesh I can use a Kopesh
Spell Breaker Enemies that fail defensive casting checks provoke AoO’s
Two-Weapon Fighting Extra attack with off-hand -2, lessens two-weapon fighting penalties
Critical Focus +4 bonus to confirming critical hits
Improved Trip +2 to Trip Attempts, +2 Resist Trip Attempts
Bleeding Critical 2d6 bleed damage on Crit., stackable
Teleport Tactician Enemies using teleport effects (spells or abilities) provoke AoO’s
Greater Trip +2 Trip Attempts. Successful Trips Provoke Attack of Opportunity
Improved Critical Threat Range increased by x2
Lunge +5 feet threatened area, – 2 AC
Greater Sunder Excess damage from a successful sunder attempt is carried into item’s holder.
Experience Current / Total
862,660 / 1,200,000
Items Description
Spiked Gauntlet + 1 × 2
Adamantine Shocking Wound Scimitar +1
Adamantine Burning Wound Scimitar +1
Winged Boots of Speeding and Springing As a free action activate Haste, Upon command the boots allow flight as per Fly spell, and provide +5 acrobatics checks
Ring of Protection + 4
Ring of Evasive Sustenance Wearer requires no food or water, requires 2 hours of rest, and has evasion
Amulet of Natural Armor +4
Cloak of resistance + 5 +5 to saves
Belt of Physical Might +4 +4 to Str, Dex, and Con
Bio:

Bob, Brother of Harry, Master of the Ku-Ki Coo'tta Style

Wm_Kingmaker Wm_ Incohierophant